Author Topic: The real power of Market  (Read 1759 times)

t2r2s

  • Member
  • Posts: 302
  • MVP da minha casa
The real power of Market
« on: June 02, 2008, 22:58:06 »
We all know that it exists ... but will it have utility in the game? It will be crucial or not for the beginning?

If many knew what I was saying, then maybe now would bet on it!

Some basic data:
* The player needs of Communication Tenology at level 3 to achieve communication with the Market
* There is a market in all the planets except Venus
* The markets are closed at every Tuesday for reasons of balance

The market currently offers a system of "Exchange of Economy" and a "Service" (later will be added more services):

Exchange of Economy



To better understand, I suggest you read the manual of the game, here I just want to give an example:

If I want to exchange Metal by Diamond, I put the outcoming valu on the top, and then hit "???*" on the diamond.
Then adjust the values to the wanted ones and click proceed -> do business

Small FAQ:
* The ships used in exchange are the cargos?
No! The only ship with capacity to carry the economy to the market is the commercy ship.

* I have done a exchange and has 5 credits lef, now I went there again and they dissapear, its a bug?
No! The credits aren't cumulative, the market stays with all the credits left.



Service - See list of regions of ...
This is perhaps one of the services more pleasant at the beginning.
In resume, you can have access to any area paying an X to see it.

The list displayed is "simple" and has not identifiers of "Beginner", "Protected" or "Strong", also does not allow launch missions there ... however, quite compensate those who are out of targets


The idea of this tutorial was not teach the players to work with the market, but show the potential of it!

desculpem se ha erros, nao sou la muito bom nos verbos :-[

fantasma

  • Player
  • Member
  • Posts: 730
Re: The real power of Market
« Reply #1 on: June 03, 2008, 00:02:25 »
Existem alguns erros, mas mt bom trabalho!